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  • Support Materia




    =========================================================================
    SUPPORT MATERIA  (Blue Materia)
    =========================================================================
    Note that for the SUPPORT section; Slash-All and Double-Cut cannot be
    normally supported unless you use the 'Master Command' trick (see the
    'Materia Strategy' section for details).
    -------------------------------------------------------------------------
    MATERIA:  HP Absorb                                             AP NEEDED
    Level 1:  (function)                                                   0
    Level 2:  --                                                      100000
    FUNCTION:     If the connect materia inflicts damage upon an enemy,
                  1/10th of that damage is given back to the attacker in the
                  form of HPs.
    CAN SUPPORT:  Fire, Ice, Lightning, Earth, Poison, Gravity, Meteorite,
                  Contain, Ultima, Steal (Mug), Deathblow, Manipulate, Morph,
                  Throw, Slash-All, Double Cut, Master Command, Mimic (if it
                  did damage), W-Summon, W-Magic (using a listed spell), or
                  any summon spell.
    LOCATED AT:   The final dungeon
    -------------------------------------------------------------------------
    MATERIA:  MP Absorb                                             AP NEEDED
    Level 1:  (function)                                                   0
    Level 2:  --                                                      100000
    FUNCTION:     If the connect materia inflicts damage upon an enemy,
                  1/100th of that damage is given back to the attacker in the
                  form of MPs.
    CAN SUPPORT:  Fire, Ice, Lightning, Earth, Poison, Gravity, Meteorite,
                  Contain, Ultima, Steal (Mug), Deathblow, Manipulate, Morph,
                  Throw, Slash-All, Double Cut, Master Command, Mimic (if it
                  did damage), W-Summon, W-Magic (using a listed spell), or
                  any summon spell.
    LOCATED AT:   Chest in the Item Shop in Wutai (you must complete Yuffie's
                  sub-quest first).
    -------------------------------------------------------------------------
    MATERIA:  MP Turbo                                              AP NEEDED
    Level 1:  Effectiveness and MP cost increase by 10%                    0
    Level 2:  Effectiveness and MP cost increase by 20%                10000
    Level 3:  Effectiveness and MP cost increaes by 30%                30000
    Level 4:  Effectiveness and MP cost increase by 40%                60000
    Level 5:  Effectiveness and MP cost increase by 50%               120000
    FUNCTION:     When attached to the listed materia, the standard MP cost
                  increases.  However, that spell becomes more effective
                  (usually in terms of damage) as well.
    CAN SUPPORT:  Any Magic materia, any Summon materia, Enemy Skill materia.
    LOCATED AT:   Ancient Temple
    -------------------------------------------------------------------------
    MATERIA:  All                                                   AP NEEDED
    Level 1:  Change the connected materia's range once.                   0
    Level 2:  Change the connected materia's range twice.               1500
    Level 3:  Change the connected materia's range thrice.              6000
    Level 4:  Change the connected materia's range four times.         18000
    Level 5:  Change the connected materia's range five times.         35000
    FUNCTION:     The attached materia's range can be changed so that
                  it affects all targets instead of just one.  However,
                  the effectiveness of the connect materia is reduced by
                  33 percent.  You can use a spell on a single target and
                  not waste an 'All' use by pressing R1 to make the cursor
                  focus on one target only.
    CAN SUPPORT:  Restore, Heal (Poisona/Esuna), Fire, Ice, Lightning, Earth,
                  Poison, Gravity, Seal, Mystify, Time, Barrier, Destruct,
                  and FullCure.
    LOCATED AT:   Fort Condor (Disc 2-3 only), Sector 7 Slums, Shinra
                  Building - Floor 68, Cargo Ship (near Yuffie), Mt. Nibel,
                  Great Glacier.
    -------------------------------------------------------------------------
    MATERIA:  Quadra Magic                                          AP NEEDED
    Level 1:  Quadruple-cast a spell/summon/skill once.                    0
    Level 2:  Quadruple-cast a spell/summon/skill twice.               40000
    Level 3:  Quadruple-cast a spell/summon/skill thrice.              80000
    Level 4:  Quadruple-cast a spell/summon/skill four times.         120000
    Level 5:  Quadruple-cast a spell/summon/skill five times.         200000
    FUNCTION:     When a spell, summon, or Enemy Skill is used, it will be
                  cast four times in succession, yet the MP cost is the same
                  as if you had only used that power once.  However, you
                  cannot pick your targets; they are choosen at random.
                  Furthermore, the effectiveness of the chosen power drops
                  by 2/5ths.
    CAN SUPPORT:  Any Magic materia, and any Summon materia (except Knights
                  of Round)
    LOCATED AT:   In the cave at the end of the chain of peninsulas near
                  Mideel village.
    -------------------------------------------------------------------------
    MATERIA:  Sneak Attack                                          AP NEEDED
    Level 1:  That ally has a 20% chance of making a sneak attack.         0
    Level 2:  That ally has a 35% chance of making a sneak attack.     20000
    Level 3:  That ally has a 50% chance of making a sneak attack.     60000
    Level 4:  That ally has a 65% chance of making a sneak attack.    100000
    Level 5:  That ally has a 80% chance of making a sneak attack.    150000
    FUNCTION:     If successful, the ally wearing this materia will step
                  forward and use the connected materia before any allies
                  or enemies can make an action or attack.  This materia
                  functions regardless to situations like Pre-emptive or
                  Ambush-style battles.  Note that the target of the ally's
                  action is chosen randomly, and that the CPU will always
                  make the ally use the best ability he currently has (Coin
                  instead of Throw, Cure 3 instead of Cure 2, etc.)
    CAN SUPPORT:  Any spell materia, any command materia, any summon
                  materia.
    LOCATED AT:   Win at the Gold Saucer's Chocobo Square.
    NOTES:        Charles Lee notes that there is a direct relation between
                  the success rate of this materia, and your Dexterity level.
                  He suggests equipping an accessory that raises Dexterity,
                  or wearing a Speed Plus materia, in order to take advantage
                  of this relationship.
    -------------------------------------------------------------------------
    MATERIA:  Magic Counter                                         AP NEEDED
    Level 1:  That ally has a 30% chance of making a counter-cast.         0
    Level 2:  That ally has a 40% chance of making a counter-cast.     40000
    Level 3:  That ally has a 60% chance of making a counter-cast.     80000
    Level 4:  That ally has a 80% chance of making a counter-cast.    160000
    Level 5:  That ally always makes a counter-cast.                  300000
    FUNCTION:     When attacked, that ally will counterattack with the
                  linked materia, always casting the best possible spell
                  available (doesn't apply to summons).
    CAN SUPPORT:  Any Magic materia, or any Summon materia.
    LOCATED AT:   Win this at the Gold Saucer's Chocobo Square.
    -------------------------------------------------------------------------
    MATERIA:  Counter                                               AP NEEDED
    Level 1:  That ally has a 30% chance of using a command.               0
    Level 2:  That ally has a 40% chance of using a command.           40000
    Level 3:  That ally has a 60% chance of using a command.           80000
    Level 4:  That ally has a 80% chance of using a command.          120000
    Level 5:  That ally always counters by using a command.           200000
    FUNCTION:     When attacked, that ally will respond by using the
                  attached Command Materia against the person who attacked
                  him or her.
    CAN SUPPORT:  Any Command materia.
    LOCATED AT:   The final dungeon (look in the patch of shiny light in the
                  stone pit area)
    -------------------------------------------------------------------------
    MATERIA:  Final Attack                                          AP NEEDED
    Level 1:  That ally can make a final action once per battle.           0
    Level 2:  That ally can make a final action twice per battle.      20000
    Level 3:  That ally can make a final action thrice per battle.     40000
    Level 4:  That ally can make a final action 4 times per battle.    80000
    Level 5:  That ally can make a final action 5 times per battle.   160000
    FUNCTION:     When an ally is killed, they will use the connected
                  materia before dying.  The power of the materia will
                  always be the strongest ability available (i.e. Coin
                  instead of Throw).
    CAN SUPPORT:  Any Spell materia, any Summon materia, any Command materia.
    LOCATED AT:   Win this by completing the 'special battle' being offered
                  at the Gold Saucer's Battle Square.
    -------------------------------------------------------------------------
    MATERIA:  Added Cut                                             AP NEEDED
    Level 1:  (function)                                                   0
    Level 2:  --                                                      200000
    FUNCTION:     After using the materia that this is combined with, your
                  character will make a single physical attack on the enemy
                  targeted by the previous materia use (a random target is
                  chosen if the materia use effected all/random targets).
                  Don't link this to a materia you use on your allies, or
                  you'll attack them!
    CAN SUPPORT:  Any Magic, Command, or Summon materia.
    LOCATED AT:   Located on the second screen of the 'switching path' of
                  the mountain crossroads at the Great Glacier.
    -------------------------------------------------------------------------
    MATERIA:  Steal as well                                         AP NEEDED
    Level 1:  (function)                                                   0
    Level 2:  --                                                      200000
    FUNCTION:     After using the materia that this is combined with, your
                  character will make one 'Steal' attempt as if (s)he had
                  the Steal materia equipped.  The attempt will be made
                  against the enemy targeted by the previous materia use
                  (a random target is chosen if the materia use effected
                  all/random targets).
    CAN SUPPORT:  Any Magic, Command, or Summon materia.
    LOCATED AT:   Wutai village - extinguish the large fire-pit in the cave
                  found in the Dachao Statue area.
    -------------------------------------------------------------------------
    MATERIA:  Added Effect                                          AP NEEDED
    Level 1:  (function)                                                   0
    Level 2:  --                                                      100000
    FUNCTION:     If this materia and the materia it is connected to are
                  attached to your weapon, you will be capable of inflicting
                  status ailments when you strike with your weapon (there
                  is a percent chance of a status ailment successfully
                  being transferred from your weapon to the enemy).  If both
                  materia are attached to your armor, you are protected from
                  the type of status ailment the attached Materia causes--
                  such bad statuses cannot effect you.
    CAN SUPPORT:  Mystify, Poison, Seal, Time, Transform, Destruct, Contain,
                  Choco/Mog, Hades, Odin.
    LOCATED AT:   Cosmo Canyon - the Gi Tribe cave.
    -------------------------------------------------------------------------
    MATERIA:  Elemental                                             AP NEEDED
    Level 1:  <Armor> This type of element damage is halved                0
    Level 2:  <Armor> This type of element damage causes no damage     10000
    Level 3:  <Armor> This type of element damage is absorbed as HP    40000
    Level 4:  --                                                       80000
    FUNCTION:     If this materia and the materia it is connected to are
                  attached to your weapon, you will be capable of inflicting
                  elemental damage when you strike with your weapon (the
                  kind of damage depends on the attached materia).  If both
                  materia are attached to your armor (bracelet), you are
                  protected from that type of element--see above for info.
                  on what kind of protection you have for each level.
    CAN SUPPORT:  Fire, Ice, Lightning, Earth, Poison, Gravity, Choco/Mog,
                  Ifrit, Shiva, Ramuh, Titan, Leviathan, Phoenix, Alexander,
                  Bahamut, Neo-Bahamut, Bahamut Zero.
    LOCATED AT:   Shinra Building - Floor 62, Mt. Corel, Nibelheim (it's in
                  Tifa's piano).
    -------------------------------------------------------------------------